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Metadron
17.02.2005, 12:16
Daemoníque {Priest / N8-11e} (Skillung 0.9 )


Discipline Talents (16 points)

Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and
Silence effects by 15%.

Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's
Weakened Soul effect by 15 seconds.

Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude
spell by 30%.

Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells
by 10%.

_________________________________________

Holy Talents (0 points)

None

_________________________________________

Shadow Talents (35 points)

Spirit Tap - 5/5 points
Gives you a 100% chance to gain a 100% bonus to
your Spirit for 15 seconds after killing a target.

Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain
spell by 6 seconds.

Shadow Focus - 5/5 points
Reduces your target's chance to resist your Shadow
spells by 10%.

Mind Flay - 1/1 points
Assault the target's mind with Shadow energy,
causing 75 damage over 3 seconds and slowing the
target to 50% of their movement speed.

Improved Mind Blast - 5/5 points
Reduces the cooldown of your Mind Blast spell by
2,5 seconds.

Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability
by 30%.

Silence - 1/1 points
Silence the target, preventing them from casting
spells for 5 seconds.

Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by

20%.

Vampiric Embrace - 1/1 points
Afflicts your target with Shadow energy that causes
all party members to be healed for 20% of any
Shadow damage you deal for 1 minute.

Shadow Weaving - 5/5 points
Your Shadow damage spells have a 100% chance to
cause your target to be vulnerable to Shadow
damage. This vulnerability increases the Shadow
damage dealt to your target by 3% and lasts 15
seconds. Stacks up to 5 times.

Darkness - 5/5 points
Increases your Shadow spell damage by 6%.

Shadowform - 1/1 points
Assume a Shadowform, increasing your Shadow damage
by 15% and reducing Physical damage done to you by
15%. However, you may only cast Shadow and
Discipline spells while in this for

ps: wird aber ab lev55-60 umgeskillt auf holy & diszipline

Virgo
19.02.2005, 16:53
so....
Discipline Talents (21 points)

Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.

Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.

Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.

Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.

Improved Inner Fire - 3/3 points
Increases the effects of your Inner Fire spell by 45%.Inner Fire (http://wowvault.ign.com/View.php?view=Skills.List&category_select_id=8&Name=Inner%20Fire)

Mental Strength - 2/5 points
Increases your maximum Mana by 4%.

Inner Focus - 1/1 point
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.




Holy Talents (30 points)

Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.

Holy Specialization - 5/5 points
Increases the critical effect chance of your Holy spells by 5%.

Subtlety - 5/5 points
Reduces the threat generated by your healing spells by 20%.

Improved Healing - 5/5 points
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.

Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.

Improved Prayer of Healing - 2/2 points
Reduces the Mana cost of your Prayer of Healing spell by 20%.

Spirit of Redemption - 1/1 point
Upon death, summons a Spirit of Redemption that heals nearby friendly targets for 318 to 360 and another 343 over 21 seconds.

Master Healer - 5/5 points
Reduces the casting time of your Heal and Greater Heal spells by 0.5 seconds.



oder...



Discipline Talents (10 points)

Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.

Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.

Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.




Holy Talents (30 points)

Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.

Holy Specialization - 5/5 points
Increases the critical effect chance of your Holy spells by 5%.

Subtlety - 5/5 points
Reduces the threat generated by your healing spells by 20%.

Improved Healing - 5/5 points
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.

Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.

Improved Prayer of Healing - 2/2 points
Reduces the Mana cost of your Prayer of Healing spell by 20%.

Spirit of Redemption - 1/1 point
Upon death, summons a Spirit of Redemption that heals nearby friendly targets for 318 to 360 and another 343 over 21 seconds.

Master Healer - 5/5 points
Reduces the casting time of your Heal and Greater Heal spells by 0.5 seconds.




Shadow Talents (11 points)

Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.

Spirit Tap - 5/5 points
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.

Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.

welche findet ihr besser?

Daemoníque
21.02.2005, 17:43
hallöÖöchen allerseits

hab gerade ein wenig gestöbert im eigenen board und folgendes gefunden, was
mich auf's tiefste bewegt hat:

mensch: instant self-heal & waffenproc manadrain + dmg
zwerg: instant self-heal & "fear-bladeturn" (fängt einmal? fear ab)
elf: kanalisierter dd & verringerter schaden durch fernkampf (afaik 39 dmg weniger auf lv 60 ^^)

das ist erschreckend, da ich ja logischerweise auf pvp skillen will, weil der zwerg
nun wirklich wesentlich besser da steht. bin nun etwas irritiert mit meiner elfe,
werde da wohl mal eine n8 drüber schlafen müssen *g*.

Virgo
22.02.2005, 16:53
Quelle :
WoW ofizielle Foren:
Autor Decemus :

Zitat:
Priester unser der du bist in Warcraft,
Geheiligt werde dein Shield,
Dein Heal komme,
Dein Wille geschehe,
Wie im Solo,
So auch in Groups.

Unser täglich Renew gib uns heute,
Und vergib uns unsere "HEAL!" Schreierei,
Wie auch wir vergeben unser'n Corpse Campern,
Und führe uns nicht auf den Friedhof,
Sondern erlöse uns vom Corpse Run,
Denn dein ist das Inner Fire,
Und der Mind Blast und der Psychoschrei,
In Ewigkeit. Fade.

:bet:

Daemoníque
22.02.2005, 18:11
.

Xenia
23.02.2005, 10:48
! :cheer:

Virgo
08.03.2005, 15:46
ich vmuss mich entscheiden....ich muss mich entscheiden...und dann bis lvl 60 durchhalten...und noch länger.....sagt welche findet ihr besser, ich weiß die meisten von euch kennen den char priester nicht, aber trotzdem welche ist besser?
Discipline Talents (21 points)

Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.

Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.

Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.

Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.

Improved Inner Fire - 3/3 points
Increases the effects of your Inner Fire spell by 45%.Inner Fire

Mental Strength - 2/5 points
Increases your maximum Mana by 4%.

Inner Focus - 1/1 point
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.




Holy Talents (30 points)

Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.

Holy Specialization - 5/5 points
Increases the critical effect chance of your Holy spells by 5%.

Subtlety - 5/5 points
Reduces the threat generated by your healing spells by 20%.

Improved Healing - 5/5 points
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.

Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.

Improved Prayer of Healing - 2/2 points
Reduces the Mana cost of your Prayer of Healing spell by 20%.

Spirit of Redemption - 1/1 point
Upon death, summons a Spirit of Redemption that heals nearby friendly targets for 318 to 360 and another 343 over 21 seconds.

Master Healer - 5/5 points
Reduces the casting time of your Heal and Greater Heal spells by 0.5 seconds.



oder...



Discipline Talents (10 points)

Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.

Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.

Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.




Holy Talents (30 points)

Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.

Holy Specialization - 5/5 points
Increases the critical effect chance of your Holy spells by 5%.

Subtlety - 5/5 points
Reduces the threat generated by your healing spells by 20%.

Improved Healing - 5/5 points
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.

Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.

Improved Prayer of Healing - 2/2 points
Reduces the Mana cost of your Prayer of Healing spell by 20%.

Spirit of Redemption - 1/1 point
Upon death, summons a Spirit of Redemption that heals nearby friendly targets for 318 to 360 and another 343 over 21 seconds.

Master Healer - 5/5 points
Reduces the casting time of your Heal and Greater Heal spells by 0.5 seconds.




Shadow Talents (11 points)

Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.

Spirit Tap - 5/5 points
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.

Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.